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Rook Tallis

halfling · level 8 · Sheriff · Neutral

— ABILITIES —

STR 11

INT 13

WIS 12

DEX 17

CON 15

CHA 14

— SAVES —

DEATH 4

WANDS 5

PARALYSIS 6

BREATH 7

SPELLS 8

— COMBAT —

HIT POINTS 41

ARMOUR CLASS 2 [17]

THAC0 14

MOVE (ground) 90' (30')

— STANDING —

XP 122000

GOLD 210gp

LANGUAGES 3

Alignment (Neutral)

Common

Halfling

— CARRIED —

  • Leadhail, sling +2 (the stones come back to the pouch by morning) (range 40/80/160) (1d4)
  • short sword +1 (1d6)
  • dagger, thrown (range 10/20/30) (1d4)
  • chain mail +1, elven make (AC 4)
  • shield, small (+1)
  • sling stones, lead ×30
  • potion of healing
  • potion of levitation
  • caltrops, bag
  • salt, one pound bag
  • rope, 50'
  • grapnel
  • iron rations, one week

— WHO THEY ARE —

Sheriff of Nether Tallis, a village with one road, until the road brought something that needed more than a sheriff. He shoots first because he is small and second chances are for the tall. He notices the lever in the room before anyone else does and he is usually already walking toward it.

— AT THE TABLE —

No archived session has seated them yet.

— WHAT THEY REMEMBER —

No journal yet. The first session writes it.