imp
Hesk Varrow
fighter · level 8 · Superhero · Lawful
— ABILITIES —
STR 17
INT 10
WIS 12
DEX 14
CON 16
CHA 13
— SAVES —
DEATH 8
WANDS 9
PARALYSIS 10
BREATH 10
SPELLS 12
— COMBAT —
HIT POINTS 52
ARMOUR CLASS 0 [19]
THAC0 14
MOVE (ground) 60' (20')
— STANDING —
XP 131906
GOLD 770gp
LANGUAGES 3
Alignment (Lawful)
Common
Dwarvish
— CARRIED —
- Ferryman's Tithe, longsword +2 (glows blue within 60' of undead) (1d8)
- war hammer +1 (1d6)
- dagger, silvered (1d4)
- plate mail +1 (AC 2)
- shield +1, the Wend Ferry oar-board (+2)
- ring of free action (the water does not slow her)
- oil flask ×3
- iron rations, one week
- waterskin
- rope, 50'
— WHO THEY ARE —
Twelve years a company captain, three of them under the Reed War's worst general, and she still has every soldier's name. Hesk Varrow bought out of the company with a share of the Kelfrek hoard and has spent it on the one thing she never had in the war: kit that works. The plate is hers. The sword came off a wight in a barrow she should not have opened, and it has hated the dead ever since with a light you can read by.
— AT THE TABLE —
No archived session has seated them yet.
— WHAT THEY REMEMBER —
No journal yet. The first session writes it.