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Brea Thornwick

thief · level 3 · Robber · Neutral

— ABILITIES —

STR 9

INT 12

WIS 11

DEX 16

CON 11

CHA 13

— SAVES —

DEATH 13

WANDS 14

PARALYSIS 13

BREATH 16

SPELLS 15

— COMBAT —

HIT POINTS 9

ARMOUR CLASS 5 [14]

THAC0 19

MOVE (ground) 120' (40')

— STANDING —

XP 2860

GOLD 12gp

LANGUAGES 2

Alignment (Neutral)

Common

— CARRIED —

  • short bow (1d6, two-handed)
  • dagger (1d4)
  • leather armour (AC 7)
  • arrow ×20
  • thieves' tools
  • rope, 50'
  • grappling hook
  • tinder box
  • iron rations, one week
  • waterskin

— THIEF SKILLS —

CLIMB SHEER SURFACES 89%

FIND/REMOVE TREASURE TRAPS 20%

HEAR NOISE 3-in-6

HIDE IN SHADOWS 20%

MOVE SILENTLY 30%

OPEN LOCKS 25%

PICK POCKETS 30%

— WHO THEY ARE —

Brea grew up in a toll house on the King's Road, three days east of the Kelfrek Marsh, where her mother kept the ledger and her father kept the gate. A toll house is a good place to learn what people are carrying and a better place to learn what they are lying about. She was fifteen when a wool factor came through short by four gold and her father waved him on anyway, because the man had a sick child at home and everybody knew it. The factor never came back. The duke's clerk did, and the shortfall came out of the family's own purse, and it kept coming out for two years. Brea learned the lesson her father did not: kindness is a thing you pay for later, in coin, with interest. She left at seventeen with a bow she had not paid for and no particular plan. What she had was a good eye and quiet feet, and it turned out there was work for both. Four years of it. Some of that work she will talk about. Some of it happened in Threeoaks and she will not. She is on the road for the duke's six hundred because six hundred split four ways is a hundred and fifty, and a hundred and fifty is what is left on the toll house. Her mother still keeps the ledger. Brea has not written since the spring and does not intend to until the debt line is blank, because writing before then would mean explaining, and explaining would mean the money. What frightens her is not dying. It is being wrong out loud — calling a room clear and hearing the string go tight behind her. She checks a doorway twice and then a third time when nobody is watching, and she has never once said she was sure. She talks in short pieces, mostly answers, and she does not fill a silence just because it is there. When she does volunteer something it is usually a number: how far, how many, how long since. She calls Ander "Vale" and Oskar "big man" and she has never once called Mira anything but Mira. She laughs rarely, always at the wrong moment, and always at herself first.

— AT THE TABLE —

  • 2026-08-30 ·1 area · 14 events shrine-1-b1
  • 2026-08-30 ·1 area · 18 events session1
  • 2026-08-30 ·1 area · 17 events session0
  • 2026-08-29 ·1 area · 4 events mixed1
  • 2026-08-29 ·1 area · 2 events cloud4
  • 2026-08-29 ·1 area · 37 events cloud2
  • 2026-08-29 ·1 area · 83 events cloud1
  • 2026-08-29 ·1 area · 69 events sun2
  • 2026-08-29 ·1 area · 53 events sat2
  • 2026-08-29 ·1 area · 42 events thursday
  • 2026-08-29 ·1 area · 5 events wednesday
  • 1 area · 1 events cloud3
  • 1 area · 16 events control2
  • 1 area · 0 events fri2
  • 1 area · 0 events monday1
  • 1 area · 0 events thurs2
  • 1 area · 1 events tuesday
  • 1 area · 0 events tuesday2
  • 1 area · 0 events weds

— WHAT THEY REMEMBER —

  • 2026-08-29 · wednesday Ander started it. I had a clear shot at Gullian and missed.
  • 2026-08-29 · thursday Sootmurk offered the road-folk for the magical things in a haunted chamber. Vale answered with his sword. I missed Gullian.
  • 2026-08-29 · sun2 We held the dry threshold. I put an arrow into the first guard; Mira’s oil lit the whole pool, killed four gloops, and broke the rest. We moved twenty feet behind stone before Sootmurk breathed. Gullian stayed and took it. Sootmurk now wants every magical thing from area nine for the road captives.
  • 2026-08-29 · cloud1 Vale fell on the threshold. A pommel put me at zero; they towed me and Mira into the grease, mouths clear. Sootmurk stopped Gullian. Magical things from the haunted chambers for two breathing prisoners. Big man still standing.
  • 2026-08-29 · cloud2 Vale died on the threshold. Shot at Gullian, eight again. I repeated the bargain without steel. Sootmurk: one. Every magical thing from the haunted chambers for the road folk and Mira. We may take our dead. Big man still standing.
  • 2026-08-29 · cloud4 Vale spoke from dry stone, steel down. Sootmurk: every magical thing from the haunted chambers for the King’s Road captives walking out alive. Five heads up, none jumped. Gullian shut. All of us still standing.
  • 2026-08-29 · mixed1 Vale kept his sword down at the dry threshold. I named the price: every magical object from area nine for every King’s Road captive, named, alive, and walking. Sootmurk agreed. We keep our weapons outside her threshold. Gullian lowered his spear.
  • 2026-08-30 · session0 At the ruined great door, two brass hands came off the posts. Vale held them. I put an arrow through the first wrist joint; big man crushed the second knuckle. No one hurt. The broken spindles run inward from both sockets.
  • 2026-08-30 · session1 At the ruined door, both brass hands got Vale before we stopped them: six damage, arm and knee. I put an arrow through the first wrist gap. Big man crushed the second. Vale bloodied; the rest of us untouched.
  • 2026-08-30 · shrine-1-b1 At the ruined great door, Vale cut down the first brass hand. The second crushed big man’s wrist for four; I missed it with an eight, and Mira spent her magic missile to burst it apart. All four alive.